Maybe the game prep bonus a.k.a. “weekly game boost” in franchise mode isn’t news to you. If so, please ignore this post. But, when I do a Google search for “game prep bonus” or “weekly game boosts” in Madden – I get nothing. Maybe I’m the only one who didn’t pay attention to this until the Madden 17 season was almost over. For those of you who want an edge over your opponent, these game prep boosts help. Of course since we don’t have any info on franchise mode in Madden 18, this post may not be relevant to the new game.
All About Game Prep
Hardcore franchise players know that doing game prep each week of the season means you get an XP boost for certain positions based on the game prep drill you choose to play or simulate.
As you can see in the screenshots below, drills give your players an XP bonus of +50 for bronze, +100 for silver, and +200 for gold. If you just sim the drill you get bronze by default. After you play the drill and get silver or gold you can sim the drill going forward and still receive the silver or gold bonus for that drill.
These bonuses are applied to the position groups outlined in the description. For the “Attacking Cover 2” drill – wide receivers and tight ends receive the XP boosts. For the defensive drill “Pass Defense – Cover 2”, the linebackers and defensive backs receive the XP boosts.
You already knew this much but what you probably didn’t know is that in addition to the XP bonus, those same player groups get an in-game boost to certain attributes depending on the game prep drill you use.
Weekly Game Boosts ^^^
Don’t let Ben Mcadoo’s mustache distract you and instead focus your attention on the “Gameplan Play” indicator for the Tampa 2 play colored in green below. It just so happens I used the “Pass Defense – Cover 2” game prep drill before playing this game. Do you know what that means? My linebackers and defensive backs get bonuses to play recognition and zone coverage if I call a cover 2 play (since it is a gameplan play).
Since I usually only play in online leagues of 32 human players, I would have never known what the actually boosts are because the game doesn’t tell you against HUMAN opponents. It only tells right after kickoff if you play the CPU like in this screenshot:
In this case, calling the gameplan “Flood” play on offense gives a +3 boost to your QB’s throw power and deep throw accuracy and a +3 boost to your WR’s catching and route running.
On defense, the game plan play is Cover 2 and provides a +3 boost to both the linebackers’ and defensive backs’ play recognition and zone coverage ratings.
+3 might not seem like much but when you think about the XP needed to increase some of these attributes, it adds a slight advantage if you are using these boosts effectively. Think about how much XP it costs to increase man coverage to CB’s after you get into the high 80’s. By choosing the “Pass Defense – Cover 2 Man” drill you get +3 to your man coverage rating when you call cover 2 man. That’s pretty nice.
I tried to check the depth chart in-game to see if it would reflect the changed stats after calling the play on the depth chart and it didn’t show it. I just know that when I used the Cover 2 Man drill – my CB’s seemed to play better man coverage and get more picks when I called Cover 2 man. I don’t have any stats to back it up but it seemed to help.
So what game boosts do each of the game prep drills give you? Lucky for you, I took the time to write them down so you are forever in debt to me.
You will want to make sure you get GOLD on the game prep drill for the full game boost of +3 to the attribute.
- Gold = +3 boost
- Silver = +2 boost
- Bronze = +1 boost
Game Boosts for Offense
If you want to maximize the benefits of these boosts you should choose game prep drills that are based on your style of offense. If you are a run first offense, then one of the “run” drills make sense for the OL and RB boosts. Passing teams can probably benefit most from the “Deep pass” drills for the extra throw power and deep accuracy, which most QB’s don’t have enough of.
The special situation boosts seem like a waste – how often do you expect to be backed up on your own 5 yard line? The red zone boost only applies inside the 20 yard line.
|Offense||Position||Bonus 1||Bonus 2||Position||Bonus 1||Bonus 2||Note|
|Attacking Cover 1||WR||CTH||RTE||TE||CTH||RTE|
|Attacking Cover 2||WR||CTH||RTE||TE||CTH||RTE|
|Attacking Cover 2 Man||WR||CTH||RTE||TE||CTH||RTE|
|Attacking Cover 3||WR||RTE||CIT||TE||RTE||CIT|
|Attacking Cover 4||WR||RTE||CIT||TE||RTE||CIT|
|Attacking Cover 6||WR||RTE||CIT||TE||RTE||CIT|
|Deep Pass - Flood||QB||THP||DAC||WR||CTH||RTE|
|Deep Pass - Mills||QB||THP||DAC||WR||RTE||CIT|
|Deep Pass - PA Power O||QB||PAC||MAC||TE||CTH||RTE|
|Deep Pass - Shot||QB||THP||DAC||WR||SPC||CIT|
|Deep Pass - Switch||QB||THP||DAC||WR||CIT||RTE|
|Deep Pass - Verticals||QB||THP||DAC||WR||CIT||SPC|
|Medium Pass - Curl Flats||WR||CTH||RTE||TE||CTH||RTE|
|Medium Pass - Dagger||QB||THP||MAC||WR||CTH||RTE|
|Medium Pass - Drive||QB||THP||MAC||TE||CTH||RTE|
|Medium Pass - PA Rollout||QB||PAC||RUN STYLE||TE||CTH||RTE|
|Medium Pass - Shallow Cross||QB||SAC||MAC||WR||CTH||RTE|
|Medium Pass - Smash||QB||SAC||MAC||WR||CTH||RTE|
|Running - 3 on 3 Offense||OL||RBK||STR||RB||TRK||CAR|
|Running - Hat Count||OL||IBL||RBK||RB||ACC||ELU|
|Running - Inside Zone||OL||RBK||IBL||RB||ACC||CAR|
|Running - Outside Zone||OL||IBL||RBK||RB||ACC||ELU|
|Running - Power||OL||IBL||RBK||RB||ACC||ELU|
|Running - Trap||OL||RBK||IBL||RB||ACC||CAR|
|Short Pass - Levels||QB||SAC||MAC||WR||CTH||RTE|
|Short Pass - Slant Flats||QB||SAC||MAC||WR||CTH||CIT|
|Short Pass - Spacing||QB||SAC||MAC||TE||CTH||CIT|
|Short Pass - Spot||QB||SAC||MAC||TE||CTH||CIT|
|Short Pass - Stick||QB||SAC||MAC||TE||CTH||CIT|
|Situation - Backed up Offense||OL||PBK||IBL||QB||MAC||SAC||YOUR OFFENSE WILL HAVE A BOOST WHEN BACKED UP ON YOUR OWN 5 YARD LINE|
|Situation - Blitz Counters||QB||SAC||TOR||OL||STR||PBK||YOUR OFFENSE WILL HAVE A BOOST AGAINST BLITZ PLAYS|
|Situation - Red Zone Offense||OL||RBK||STR||RB||ACC||CAR||YOUR OFFENSE WILL HAVE A BOOST IN THE RED ZONE|
|Situation - Run Counters||OL||RBK||IBL||RB||ACC||ELU|
|Special Teams - Field Goal||K||KPW||KAC||OL||STR||PBK|
|Special Teams - Punting||P||KPW||KAC||OL||PBK||STR|
|Special Teams - Trick Plays||P||THROW ACC||ACC||RB||CTH||CIT|
Game Boosts for Defense
On defense I like the boosts from the Cover 2, Cover 2 Man, and Cover 3 drills the most as these tend to be the most used base defenses and the boosts to play recognition and zone or man coverage help all of your linebackers and defensive backs.
|Defense||Position||Bonus 1||Bonus 2||Position||Bonus 1||Bonus 2||Note|
|Pass Defense - Cover 1||DB||PRC||MCV||LB||PRC||MCV|
|Pass Defense - Cover 2||DB||PRC||ZCV||LB||PRC||ZCV|
|Pass Defense - Cover 2 Man||DB||PRC||MCV||LB||PRC||MCV|
|Pass Defense - Cover 3||DB||PRC||ZCV||LB||PRC||ZCV|
|Pass Defense - Cover 4||DB||PRC||ZCV||LB||PRC||ZCV|
|Pass Defense - Cover 6||DB||PRC||ZCV||LB||PRC||ZCV|
|Pass Defense - Man Blitz||DL||PWM||FMW||LB||BSH||PUR|
|Pass Defense - Zone Blitz||DL||PWM||FMW||LB||BSH||PUR|
|Run Defense - Gap Play||DL||BSH||TCK||LB||BSH||PRC|
|Run Defense - Inside Run||DL||BSH||TCK||LB||BSH||PRC|
|Run Defense - Outside Run||DL||BSH||TCK||LB||BSH||PRC|
|Situation - Red Zone Defense||DB||PRC||PUR||LB||MCV||ZCV||YOUR DEFENSE WILL HAVE A BOOST WHEN BACKED UP IN YOUR RED ZONE|
|Special Teams - Kick Block||DL||BSH||ACC||DB||BSH||ACC|
|Special Teams - Punt Block||DL||BSH||PWM||DB||BSH||ACC|
Try it out and let me know if you notice a difference in your players’ performance on the field from using these game boosts.